Wednesday, September 19, 2007



Need for Speed - ProStreet Official Website reloaded.


Electronic Arts updated the official website of Need for Speed ProStreet. The website looks much more dynamic, but the content didn't change very much.

The biggest improvements are the Partner-News and the Showroom. In the Partner-News section you can find articles from famous tuner-websites like Import-Tuner, Compact Car, Super Street and Tuner. These articles contain intersting topics about car tuning like aerodynamics, motor tuning, boost controller or variable valve timing.

The second new section is the showroom, which is already know from Carbon. Currently it contains only screenshots from Need for Speed Carbon (and at least one picture which doesn't belong there ;)), but at least it's a foretaste on what EA might be planning with ProStreet and in which direction it will go.

You can find the official website of Need for Speed here:

www.NeedforSpeed.com

Saturday, August 18, 2007

Need for Speed: ProStreet (NFS:PS)

Need for Speed: ProStreet (NFS:PS) is the latest installment of Electronic Arts' (EA) popular racing game series Need for Speed after Need for Speed: Carbon. On May 21, 2007, EA published a teaser trailer of ProStreet, until it was officially announced on May 31, 2007. Official release date for North America is set to October 31, 2007, release for other markets is in early November.

Need for Speed: ProStreet will take the Need for Speed series in a new direction. Instead of an arcade style of gameplay which has dominated the series, ProStreet will focus much more on realism and move closer to racing simulation, but still with the option to use driving assistants to make driving much easier. Unlike its predecessors, all racing in ProStreet will take place on closed tracks, thus making it the first game in the series not animating illegal racing behaviour, hence there will not be any cops in the game. Performance tuning will take up a large part of gameplay in a way that even a small adjustment of the shape of a car's body will impact its performance. Autosculpt is back from Carbon, but with much greater detail. According to an EA employee, there will be thousands of aftermarket upgrades, visual and performance, from real performance brands.

ProStreet will feature next-generation graphics aiming for a more photo-realistic feel, and more advanced physics. It will also be the first Need for Speed game to include damage modelling since 2000's Need for Speed: Porsche Unleashed. The new damage system is said to be very accurate, a violent collision with any object in the game world may render a car useless.

Naming history:
The official title was leaked several months before the official announcement. Soft Club, the Russian distributor of the game, unveiled the name and release date of the game in February 2007. EA has not until the official announcement on May 31, 2007, given any clue about the game's title. The Polish print magazine PLAY's recent publication of an article about the next Need for Speed, calling it Need for Speed: ProStreet, was correct in that matter.




Features

Cars
There will be over 60 cars from around 26 manufactures included in ProStreet. Only 8 of these are supercars, making them relatively rare, as in real life. This a list of the currently officially confirmed cars.


Characters

Forscutt to the left, Ohashi to the right
As usual with recent Need for Speed titles, ProStreet will feature some girls casting as characters in the game. This time, Krystal Forscutt, a former Big Brother Australia contestant, and Sayoko Ohashi will cast in the game.



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Official Need for Speed: ProStreet Wallpapers and Trailers will be Posted Soon.